Staff Product Designer

Siarhei
Makarau

I turn ambiguous product problems into clear strategies, interaction models, and experiences teams can ship and measure. Each one comes with the hypotheses, the success metrics, and the evidence behind the design decision.

* Not a template. Built with Astro + Barba.js for SEO-ready pages and smooth transitions.

Portrait placeholder

16+

years in product & UX design

15+

products and platforms

6

product domains, enterprise to AI

3

companies, startup to global

Core expertise

Product Strategy
Problem framing · discovery · 0→1 definition · vision · roadmap influence
Design Leadership
Alignment · critique culture · mentoring · standards · multi-team consistency
Experience Strategy
Information architecture · complex workflows · service journeys · design systems
Data-informed Design
Hypotheses · success metrics · validation loops · decisions from evidence
Design Engineering
Working prototypes in React, TypeScript, Node.js, Python
Complex Domains
B2B · enterprise software · expert users · human-in-the-loop AI

Method

Frame → Prototype → Prove → Ship.

I bring together user needs, business objectives, domain expertise, and technical constraints to establish a direction teams can understand, test, and build. Then research and product metrics confirm, refine, or kill the bet.

My role is not simply to produce interfaces. It is to help teams determine what the product should do, how success will be measured, and how design quality scales across people and systems.

Teams I led

2016–2018

Zensoft IO · San Francisco, CA

Head of Design

15 people: PMs, Designers, FEs

Built the design function as Head of Design. Mentored designers, established critique and delivery standards, and raised product quality through shared systems and reusable patterns.

2018–2020

EPAM Systems · Belarus

Lead Experience Designer

4 designers

Set design direction across multi-team enterprise initiatives and led experience design for a self-service platform serving 60,000+ specialists across roles, departments, and geographies.

2022–2023

EPAM Systems · Poland

Staff Product Designer

12 designers

Staff-level design leadership on complex enterprise products. Turned ambiguous business and user problems into product strategy and implementable experiences, and aligned cross-functional partners on priorities and success criteria.

Design × engineering

Engineering isn’t a handoff.
It’s how I de-risk decisions.

I learned to code long before the LLM and agent coding era. I read and write production-oriented code in React, JavaScript/TypeScript, Node.js, and Python to explore product behavior, test interaction models, and build realistic working prototypes. That validates assumptions earlier and closer to the real operating environment.

Agents make it easier still. The fundamentals are unchanged: prototype early, test with real users, keep what holds. I bring the same instinct to AI-assisted products. In practice that means evidence-grounded workflows and human-in-the-loop systems, in service of clearer product judgment, not as the headline.

Work

View selected work

Hypotheses, tested. From evidence-grounded AI analysis to a platform serving 60,000+ specialists.

Contact

Let's talk

If you have an ambiguous product brief, the kind where success still needs to be defined and measured, I’d like to hear about it.